You may already know about this one, but I view Pocket Gamer almost every day and thought Id share the link.
Its a great resource for all you Flash Lite game developers out there. It has reviews on thousands on mobile games, including a few Flash Lite ones, but also a lot of industry news specific to mobile gaming and interviews and video demos of some of the newer games.
I use it mainly to see what else is out there and how the big development companies are handling different styles of game. If you're developing a game right now, check out the Games A-Z section and select your game type from the drop down list to see other games in that category.
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« January
Thursday, March 20
Wednesday, March 19
by
Paul Lamonby
on Wed 19 Mar 2008 07:45 PM GMT
Been watching the Flash on iPhone debate from the sidelines up to now, as it seems to me to have been a developer and media 'frenzy' that I cant be bothered with.
But over time, Ive been asking myself some questions on the Pro's and Con's of having Flash on the iPhone. I'm excluding the obvious that users can view .flv on their favourite video sites as I dont use those sites, so it wouldnt impact on me in the slightest. The questions Ive been asking are more along the lines of how can this help the Flash Lite ecosystem, and of course, our company. This report iphone-owners-content-consumption-off-the-charts-report seems to suggest there is a very good reason for getting Flash Lite on the iPhone. Simply put iPhone users are willing to download content, and media companies are starting to realise this. If those same media companies could see the quality of user experience Flash Lite brings to the mobile space then those same companies could be interested in using Flash Lite. If we could then tell them that Flash Lite is also on another 500million handsets globally and we would only have to port the application a handful of times, they would surely have to sit up and listen and be very interested. At the same time, we have all these users downloading and accessing all this data content on their iPhone. If they could see the quality of user experience Flash Lite brings to the mobile space and how it ties in with their favourite brands on the web, then they would be just as excited as the media companies. And the cycle continues... Flash Lite brings a quality of user experience far beyond anything else on mobile and the more people that can see this and understand this, then the better for all of us, Adobe, the OEMs, the operators, the users and the developers. |
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